Thunderpuck & Code / Collision

Last fall I introduced a coding competition called Code / Collision. The mechanics were based off an old Flash game I'd made back in 2007 that was a play-by-play hockey game.

You'd choose the angle and speed of each player and you'd click where you'd want to shoot the puck.

Since the rise of smartphones and mobile games we've seen this similar mechanic in games like Soccer Stars, but what makes Code / Collision really fun is that it's not interactive. You have to code your strategies.

If you've not seen Code / Collision, it's worth a look! Consider hosting a game for your next team event.


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